You can see this in GuitarRig how the CPU meter rises dramatically as soon as you add a cab sim. It's not that many years ago since you really couldn't do it at all, and definetly not in realtime. You get much more information than just an EQ profile, and this is why is sounds so convincing.Ī drawback with the impulse technology is that it is very CPU intensive. The noise burst is then removed (no, it's not just to cut it - it's very advanced), and what you are left with is how that specific cab responds to any audible frequency recorded through that specific mic - in real life. The cabs were recorded with specific mics, fed not with a guitar signal but with a burst of linear white noise. Waves is not first GuitarRig already uses impulses too! The cab sims are all impulses (and perhaps even some of the amps - I don't know). And it sounds very convincing! It has become a popular technology among sound producers, and there are large sets of impulses from all kinds of locations available. Paul Catherdral instead - if you have an 'impulse' recorded from that location. This way you can make your dry recording sound as if it was played in St. You can then add this reverbation to your own sound you actually replace the original sound (generator) with your own. too.Impulses are "snapshots" of sounds in a specific live environment, where the original sound (call it the generator) is removed, so that you are left only with the reverbation the impulse. I play mostly classic/hard rock but dabble in metal, funk etc. Having good impulse responses matters a lot. Someone who does not need all that much might enjoy the straightforward nature of the NeuralDSP plugins for example.Ĭab sims are also massively important. There is no one plugin that is above all others, it's just different feature sets and workflows.
The cab sims are the main problem point of Helix Native so I replace those with the ML Sound Labs MIKKO cab sim plugin. I use Helix Native because I bought it cheap since I have a Helix Floor which means you get a pretty hefty discount on Native, especially during their 30% off sales. I've tried many amp plugins and the only ones I really don't care for are Guitar Rig (dated), Amplitube (set up to sell you more amp sims) and Bias Fx (it always sounds and feels off to me).
WAVES GTR3 SUPPORT FREE
It's free and sounds pretty great for high gain. These are more like specific amps but they sound very good. All good, just need to find the ones you like. They make multiple plugins which have a narrower scope than the above. To me the top tier ones in no particular order are: The only other one of these I've mentioned that I thought was on par with it is ReValver 4. There's the added bonus of a built in recorder, too, so you don't always need to fire up the entire DAW to quickly put down an idea to save for later. Visually, looks good and is easy to navigate. And signal routing is easy, flexible, and visually represented. The effects pedal array is pretty good, and there's separate rack effects too. And from there you can change the room type, the mics, rooms mics, mic placement, and even individual speakers in the cab.
WAVES GTR3 SUPPORT SIMULATOR
You don't need a cabinet simulator because one is built in with many different cabinets. It has tons of amp models and they are like controlling the actual amp, even down to the back panel and the tubes inside for some. It's easy to use, but also very in-depth. But I would say, the best sounding (to me) and most bang for your buck is Amplitube 4.įull disclosure: I've only just started using it very recently, but I've been pretty pleased so far. A bunch of free stuff (Le Poulin, Nalex, Ignite Amps, etc)Įach one has its own thing that's cool about them.